Getting Features to Generate in Caves Properly?

Hello all.

Normally I do surface features, but I'm trying to get more interesting features underground, and in this case, coral in underwater caves. However, I am running into frequent crashes.

What kind of placed feature setting(s) would work to get around the issue? I've tried environment scan, height maps, height ranges, checking target conditions, and am getting a little confused here, unfortunately.

Continue to help post